Johnston, SC Survival PlanSubmitted by usmcludwig on Mon, 02/01/2010 - 16:00 |
Zombie Contingency Plan: Walker (comm/handy-man), Schonewald (comm/handy-man), Ludwig (comm/brains), Berger (armorer)
Vital Information about My Group: Walker Shonewald and myself are all active duty Marines who are all in the same
unit with the same job (tho we hold our own individual talents). Walker drives a Bronco, Schonewald drives a big truck,
I will be driving my car and Berger drives a mid-size truck.
Starting Location: Jacksonville, NC in Camp Lejeune, NC. Our destination is Johnston, SC, 305 miles away being about
a 5 1/2 hour drive away to a farm house location which belongs to Walker's family.
Phase One: There have been confirmed reports of actual zombie attacks happening in random areas, all of which have
been contained to some degree, but there are still zombie attacks occurring in major cities now (at this point in time,
people still dont know how the infection spreads or how zombies work). The military is on a heightened alert status.
The National Guard is setting up areas of operation across the nation (presumably in locations that are predicted to
have possible infestation).
At this point in time, the news will tell us information about locations of outbreaks and areas currently reporting
outbreaks to warn people of the dangers of each area. Since I have the upper hand of having my ideal group with me,
once this becomes public knowledge to my group, we will discuss our next move (and yes, I actually talked to these
guys, they love the zombie genre too, they are helping me with the plan).
1.) We had decided to go buy supplies, each one of us throwing in $1000 to the pot at least, then splitting up in
pairs to go buy food/living supplies and the other barricading supplies.
a.) the food that will be bought will be canned foods, raman noodles, vegetable seeds (simple crops), a lot of rice,
oats, flour, sugar, coffee (if prices permit), at least 30 gallons of water, either 9 4gallon gas jugs or 3 14gallon
gas containers (Whichever is available and priced well), one or two gas powered generators (at least 3000watt), any
tools that would seem probable to bring (hammers, nails, saws, axe, wire cutters, w/e), Standard Batteries (AA, AAA, you get it),
drink powder (gateraid, tea, milk, w/e), hygiene products (deodorant, tooth paste, soap), as much 12gauge 2 3/4in,
30.06, 7.62mm, .45 ammo as possible to grab, A LOT of toilet paper, eating utilies, candles, flashlights, a good
amount of water-proof matches or lighters, some buckets, at least 10 hand-held-radios (with a decent range) and heavy blankets.
b.) the barricading material will be hauled in the truck with attached trailer. The materials bought will be a decent supply of cut out
boarded wood, shovels, at least twenty sets of sheet metal, a ladder, if possible (within stock and expenses) 6' chain fence
and barbed wire (both are secondary due to amount of space and the expensive pricing). The amount of each said item
(save for the ladder) should be a great amount of each.
2.) Now that the supplies are taken care of, there is a matter of making some hard decisions for us. Since all of the
group are active duty military, we would all consecutively have to decide to go UA (unauthorized absence) and abandon
the others who will be told to do something that will get them killed due to the confusion and lack of knowledge of the
current crisis. If there are no objections (which there arent), we would depart in the morning, they wont send out
anyone looking for us or anything crazy like that, they will give a phone call and ask where we are, the call which
we will not answer. In theory, we wont be the only military guys taking off. The plus side to the plan is that none
of my group has any loved ones around town. Walker is the only one that has family semi-close, being South Carolina.
We have discussed the following:
a.) Destination: Johnston, South Carolina. It is a rural community with a low population, accessible threw non-interstate
travel. The pros: The specific location we are headed to is a farm house owned by some of Walkers family, so we will
not be intruding in someone else home. The landscape is covered in dense forest in most directions of the house
(drawing soon to come). There is a considerable sized fishing pond only 50 meters from the back yard of the house.
The House is two stories tall. The location is secluded from the actual town of Johnston. There is plenty of game to hunt.
The house runs on well water. THE CONS: The home is on flat terrain. The location is 5 1/2 hours away from base.
The location is in between two major cities, Augustus, GA (1 hour away by interstate travel) and Columbia, SC
(two hours away by interstate) and if you wanna be a complete dick, 3 hours away from Atlanta, GA (by interstate travel).
Its seclusion will come at a price when gas becomes as issue when/if supply runs are needed.
b.) Transportation: It is agreed that we will convoy our vehicles to the said location, filling up on gas every gas
station we pass that isnt empty (if things are that bad already). We will travel by non-interstate travel to avoid
possible traffic delays, people trying to loot our convoy and even zombie occurrences. We will hold a strict policy of
shoot anyone who tries to mess with us or our supplies in a negative way. Another debatable policy is while on the road,
if we see any vehicles that have supplies that we need, to make an effort to get those supplies if risk factors permit.
c.) Hitch-hikers: We will have in play a 98% no pick-up policy. No kids. No women. Especially no guys. We cannot risk
any human variables other than our own, not to mention the possibility of infection in people that have yet to reanimate.
The 2% goes to the possibility of someone who just has the look of being valuable to the group as a whole
(kinda like Andy in Dawn of the dead remake). Tho the chances are slim to none of everyone agreeeing on one thing so
specific as that, we leave ourselves open to the possibility of it.
d.) Human-Contact in General: In a general sense, we will keep our distance of all human contact to avoid any unneeded
encounters with undead/infected individuals. Tho human contact is almost inevitable in some cases, we will simply
keep it to a minimal.
e.) Supplies En-Route: Tho semi-discussed already, in a more formal manner, if we pass by any hunting supply areas or
just anything that seems to have something of value to us and doesnt seem ransacked or anything like that, we WILL stop
to pick up some more ammo and anything else that looks of interest. Credit Cards will be in play if cash runs dry.
3.) Upon arrival at the said location threw dirt road access, we will park the vehicles on the side on of the house.
We will knock on the door to see if anyone is home. It is said that the family travels a lot and is currently not in town
(as Walker himself recalls). In which case, we go inside and outside and do an assessment of the area. There are at least
8 windows on the 1st floor, 3 doors leading to the outside on the 1st floor, an empty cattle barn approximately 40 meters
from the house, a 6'ft tall barbed wire fence stretching from the cattle barn all the way around the back part of the house
(about 30 meters from the house), ending at about the dirt road we traveled in on. Accross the dirt road on the front side
of the house are extremely thick layers of trees, providing a natural defense of the house. Behind the house and about 20
meters from the fence is a considerably large country pond which holds a large amount of fish in it. To the North East
of the pond is another natural defense of a 6 1/2ft drop off stretching across a little over the length of the pond, parallel
to it and about 40 meters away from it. Behind the pond about 60 meters away is dense trees. To the South West of the pond
and the house are more dense trees with some openness. The following is what we will need to have to have a good
and solid defense of the area:
a.) Barricades: Since the place we sleep at night will take priority over the general defense of the area initially,
we will start by barricading the most breachable windows (living room and bed room) to conserve supplies (not to mention
some of the windows are to small for even a kid to go threw). The doors on the 1st floor will have temporary barricade
to them for the time being until the perimeter is secure and eventually will be permanently secured once completed.
Once the house is in a decent shape, Walker and someone else will drive around known locations that have CATs (digging
Machines). Most people dont know that the CAT series commonly used have a universal key and some even a push-to-start
ignition. Given that the distance may be a little aways, instead of driving the CAT(s) all the way back to the house,
we will load them up in the now empty trailer for the truck to hall off. If there are any complaints about us taking these
machines, we will 1st try to talk peacefully, then move to intimidation and then to extermination of the threat at
hand. Once the CATs are back, we will start digging entrenchments around the entire perimeter (starting on the outside of
the fence that is closest to the road, around the pond, hooking up in front of the 6 1/2ft drop starts, continuing around
the cattle barn, ending at the start of the dirt road. The initial entrenchment will be a 180 degree fron on the sides and
back side of the house, approximately 6'ft deep if possible. The dirt will be used as a barricade in front of the entrenchment
itself and some on the dirt road, but leaving enough space for our vehicles to get threw. For the open parts on the road,
we will take off part of the inner back yard fence (since the entrenchment is now doing its job) and put it on the dirt road,
shaping it into a gate more than a permanent fortification so that we can still have accessibility to the road. The front part
of the house, across the street where the dense tree line starts will also have stacked amounts of dirt as a natural fortification.
If later on it is shown that the front side of the house needs more adequate defenses, we will put fence in front of the
high dirt mounds to increase its defensive capabilities.
b.) Once the fortifications are completed, we will park the vehicles in the cattle barn to conceal our means of transportation.
The Cattle Barn will be used to hold any remaining or potential barricading items as well as an emergency supply of gasoline.
The cattle barn only has one way in and out, so all that needs to be done to secure it is close the big double-door entry
and secure it.
c.) The house has an attic access point which has 3 windows, one facing the front of the house, one the side and one the
other side. We will cut out a window in the attic to have a window for the rear side of the house so we can have a 360
degree coverage of the area. We will deploy the 30.06 rifles (3 in possession with this group) on the rear and side
windows of the house. Since the attic will be the only official "post" we will have, we will make it the most
enjoyable place to be. We will supply it with a radio/stereo (cd/mp3 capable), one of the two generators, the most comfortable
chair in the house, food/drink supply, a hand-held radio (that everyone will have on them), a heater/fan (pending on
weather) and anything else that will hopefully prevent complacency (tho it will probably occur several times).
d.) Our back up plan will be semi-simple and based upon the most realistic thing we could think of that covered most
variables. In the case that we are over ran by zombies, we will all fall back to the attic and seal the door so no
access could be made from the other side. We will slowly take out the outside zombies with the 30.06's and will clear
a path to the cattle barn. Once it is seen that the house is lost, we will fast rope down the attic window on the
side of the house that faces the cattle barn and make a run for it, carrying w/e supplies and ammo we could carry.
We will get in the vehicles and drive to a new unknown position, probably turning into highway men ourselves until
we can settle into another place that could be properly fortified and held with the numbers that we have with us.
If it is human raiders who over take us, we kill as many as we can and hopefully slowly pick them off. If the case
be that they have numbers over us, we will egress threw the rear window, fast roping down and running for the thick
woods. We will let the raiders settle in for a little while as we spread out threw the woods and set up our positions.
As the raiders feel they have accomplished their task, we will take them out one by one with the rifles. We will
move every time we shoot and reset a few placed positions (this really counts on how many there approximently were).
Once we have the fear in them and have dwindled their numbers severly, we will raid the house back threw a tactical
strike, tho risky, we are determined we are not going to loose our hold to humans of all things.
e.) While/if good order remains in the actual town of Johnston, we will make a few supply/gas/ammo runs at the local
Piggily Wiggly and the Hunting Supply Shop for anything luxury we could still get a hold of as well as any further
supplies that were over looked in the beginning.
Now that the area is secure and plans are made, we are ready to face whatever comes our way. The approximate time
it took to complete the task set out here is roughly a week and some change with the group I have that is prone to
this type of labor and know of its strategic value for our safety. The zombie contact during this time should be
limited to the drive to Johnston and estimated 0-3 while actually at the house.
Phase two: The zombie outbreak has reached an epidemic level and is now rampant among major cities and suburban
neighborhoods. The infection is being further understood and people are figuring out how to deal with the infected,
tho the only problem at this time is that there isn't enough organized fighting capable forces left to stop the massed
amount of infected. This is approximately 1 1/2 month after phase one.
By now, zombie contact has been more apparent since the beginning days. Tho there is no massed hordes or anything
really threatening, the appearance of our unwanted guest gives us more ideas.
a.) Re-fortifications of any possible breachable areas: Since the undead have attacked the fortifications, we now
have a good idea of the most likely approach of the undead and will strengthen the already in place barricade with
any further means of barricading that we could spare (even if that means making certain areas of the trench
deeper than they already are).
b.) Starting to map out supply runs: Since Walker is the dominate brains of the area, we will base a lot of our
mapping on his knowledge, but will calculate the pro's and con's of each area with risk assessment with the group.
The areas we will go at this point in time will be local areas. Tho our supplies should still be well in stock
and no where near critical levels, we will get bored easily and always want more. If we run across survivors while
out for supplies, we will not tell them where we are staying and will not help them if they look to be of no use. If
they get hostile with us, we will simply egress from the area and re-plan another area to search and note down the
area searched that time as a no-go. If we notice a higher amount of zombie activity in an area, we will also make
a note on that as well.
c.) Fighting Boredom/Insanity: We are all good friends, have deployed together and all work together. We have the
upper hand in stability among each other, but that will only last so long if we cannot fight off the pesterance of
the zombie apocalypse has in store. So what we decided to do is pre-occupy our minds with things we enjoy to do: I
would write a lot of things and draw on paper, Walker would go fishing in the pond, Schonewald would read and tell
stories of his skeezy adventures and Berger would fix our weapons and fix our vehicles if they need repairs at all.
Past that, we would all have our personal task to do: plumbing, house hold chores, security, walking threw the area-
taking notes on things, w/e has to be done as well as things we think could just better our situation in general.
The situation so far is a decent one. We have been able to maintain the fortifications with (assumed) ease. The zombie
threat has escalated to at least 3 a day (estimated minimal average), but since the beginning has increased 300%. We
continue to think of new ideas to expand our limits and survivability.
Phase 3: It is an approximately 5 months after phase two, the cold weather has set in, really only being a threat to
humans more than the zombies. The zombie activity has further increased as the major cities denizens around Johnston
have found their way out of the city and spread around the east coast in dangerous random hordes.
In phase 3+, it is all about out lasting the incoming undead in random various sized hordes. With our structure on
lockdown and secured 360 all the way around as well as the time we have had to collect data on where to defend heavier
at, we have the upper hand on our survival and security. At this point, if we see survivors, for them lasting as long
as they have, we will let them in with us if that is what they seek. We will be especially watchful of them and have
ground rules for them being there (such as putting them on the watch rotation and giving them chores).
When we gather enough data of the surrounding areas, we will further expand our borders to make a push towards areas
where survivors are expected to be. If possible, we will get a transmitting radio and scan for survivors in various
locations to get a grasp of where to go. Since the house will not be big enough to support more than about 30 people
(and thats uncomfortably as well as with supplies at maxed limits), we will have to further expand and fortify other
positions. Slowly, we could make a push towards one of the bigger cities to fortify a larger position as well as give
a more known location for survivors to make their way to. Of course, if the zombie population is to high, we will
have to resettle else where or try to fend off whatever may be there (which with accumulated weapons and people now
knowing how to deal with the undead, may be a more probable thing to expect compared to the beginning).
In the end, it is chance that we survive and connect with other roving bands of survivors, hopefully to band together
with similar goals. If not, we are screwed anyways, but with my group, at least I have a few people that will be thinking
like me and will get our asses out of heat if it comes our way.
More to come, but this will do for now, comment if you like.
Great plan. The only 'Problem' (for lack of a better word) is the possibility that the infection (or apocalypse) will happen in a different fashion to what you describe to coincide with your plan.
That being the only side note great plan i hope you enjoy your (by the sound of this plan very very) long life.
that was awsome where do i sighn to get included to be in that plan??? u rock
CAN YOU TYPE SO MUCH?! D:
dont you get tired fingies?
thats alot more thought out than mine. got any pointers for mine?
Or mine? This is a lot to take in, and you seemed to cover everything...





