Aircraft Carrier

meisjoe39's picture

Simply put, I'd get a hold of an aircraft carrier or the biggest boat that can be found that I think can be figured out.
Bring some lemon trees and tomato plants in case the zombie infection spreads to the fish. Fishing poles, and harpoons of course.
If I can snag a military ship it would be ideal to be able to arm it of course.
Basic weapons like baseball bats and semi auto pistols and rifles of course for defensive purposes.
Then float around the ocean for some time, because eventually the zombies will run out of food and starve to death.
An aircraft carrier would be ideal because:
- They are fucking huge
- Have significant stockpiles of supplies already
- Have planes which can be used to scout out/ destroy zombie populations if i don't die in the process of learning to fly
- Should not be difficult to secure them from zombies trying to climb up into the ships
- Have enough gas to travel wherever the fuck I want to go.

keatonstar's picture
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Zombie Bait
Joined: 07/03/2010
Posts:
doubt

your plans not exactly logical, you mentioned no1 in your plan so depressed racoon is right you would get lonely then gradually go insane. not 2 mention its unlikely you know how to control an aircraft carrier. And if you really plan to drift easily through the ocean your an idiot the ocean isn't exactly peaceful. your carrier would sink without some1 operating the controls not make it worse 4 you but you would also die of starvation you have no material to plant a lemon tree. and the the supplies on the vessel are locked and difficult 2 open and if you tried to use the machinery to open it you would tip the boat. also i'm geasing that you can't fly a plan let alone land it on a moving boat. Its just illogical

~Zombiez slow & moan 2 much, just like my ex gf

DepressedRacoon's picture
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Zombie apolocypse survivor
Joined: 04/08/2010
Posts:
Ahem.

How/where do you plan on finding an air craft carrier? Especially one which they would let you 'get hold of'? and one that you can steer/maintain/look after?
Where will you get the soil for your plants? What about after you exhaust all the nutrients from that soil you had?
What about loneliness, you don't mention anyone else in your plan, so I imagine you'll go insane from loneliness long before the zombies run out of food (and they need to decompose first too).

Otherwise, you're onto a winner.
So long as you never drop anchor (without a gaurd) or travel into water less than 12ft (logistically impossible in an ACC, but it's the ZSG's advice on boats.
What will you do when you run out of fuel? You cant just hope to drift ashore, and less so gently.
All of th places you could land an ACC are in built up areas, and are likely to at least contain zombies.

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